T O P

How the duck do you deal with rebels?

How the duck do you deal with rebels?

XAlphaWarriorX

well,you coud start with not going towards gaul and germania before conquering the more easily held Greece and carthage also in emergencies i reccomend having a civil war,that resets province loyalty and gives a big boost to it if you win it


fearlessmash117

Yeah I kind of realized that too as well


XAlphaWarriorX

yep,i reccomend following the historical expansion but a bit faster,also remember to follow the missions!


Generic_name_no1

Why are Greece and Carthage more easily held?


XAlphaWarriorX

They are civilized so there are no tribesmen to worry about,also most Rome players integrate punic and the roman mission tree for Greece gives a large assimilation bonus,and its also of the same religion


Blocguy

Imagine integrating the filthy Punics…Assimilation and conversion for the lot of you, they’ll be good and virtuous Romans in a few decades.


XAlphaWarriorX

Yea but war elephants levies in Itaia because sardinia


Pokeputin

The key is to integrate them, take their tradition and them demote them again


Scarred_Ballsack

Cultural appropriation has its' benefits, you see.


SojournerOne

Whoa. I had no idea you could do that.


Pokeputin

Yeap, you get the tradition and then demote them to un-integrate them, then you spam levies for army tradition and get space marines after a couple of years.


SojournerOne

Awesome! So, to verify, you have to give them citizenship, integrate, then demote once done?


Pokeputin

Yeap, make sure you integrate a culture with enough pops though.


Gahvynn

Greece is also easier because they’re already Hellenic religion matches Rome’s starting religion.


Scaryclouds

> also in emergencies i reccomend having a civil war, Ahh yes, a historically classic way way to resolve emergencies, incite a civil war in your own country😅 (Just riffing on how the mechanic works in Imperator, not on you)


XAlphaWarriorX

to be fair,when you have a civil war you get to kill all the people that disagree with you or,so yea ,it usually stabilizes countries well unless you are 3rd century rome or late republic rome or the argead empire


Scaryclouds

Ehh, I think it's pretty rare for a civil war to stabilize a country. The US Civil War, which might be what you are basing that on, is more an exception than a rule. (also overlooks a lot of the violence directed at Black people after the conflict) Look at many of the countries that were part of the Arab Spring, I think only Tunisia, has been relatively stable? And that might honestly be more my ignorance speaking. But Egypt, Libya, and Syria, oof, yea, not great.


senormoll

I think you might be the one thinking a bit too modern. In Antiquity, civil wars were insanely common, and many were stabilizing. I mean the Roman Civil War eventually ended with the most peaceful and prosperous time in its history. I think it's just rarer that it works for large empires because they're held together more tenuously (and they have enormous frontiers lined with outsiders hoping to capitalize on such an event). But typically it would be two claimants to some monarchy, each with their own supporters, and then one side wins, one side dies, and the country is ruled as one again. It happened all the time.


XAlphaWarriorX

eh,fair enough


real_LNSS

Spanish Civil War too.


Pink_her_Ult

Worked for Augustus.


Sber_

With violence. A lot of it


not_yet_divorced-yet

The people who say violence isn't the answer have never heard of Carthage, which exactly proves that violence is the most powerful answer.


mekanikstik

The obvious and easy way is using civil wars. But a more realistic (maybe?) way is making sure that each province you conquer: 1) has a city as the province capital and 2) has a grand theatre/great temple (or both) in it. These buildings will convert and assimilate, and increase loyalty. In all honesty, the civil war strat is probably better, but by building at least one of those buildings in each places I took, I was able to avoid revolts all together.


fearlessmash117

I was trying out imperator Rome 2.0 update and saw that ghaul was unifying so I quickly rushed up there to break it apart before it truly unified and this is where I’m at now


MyWeeLadGimli

“Tyranny and Civil wars. I have already written about it in my Mosylon post - Tyranny and Civil war mechanics are just OP. Yes, even for short runs. High tyranny gives - AE change, taxes and low CW threshold. Civil wars prevent your provinces and characters from becoming disloyal and help you keep your government members on 100 loyalty, which gives you max political influence.” Taken from Bivoolky’s Egypt post.


Blocguy

Yeah arvernia tends to dominate since it’s a federated tribe and quickly grab up its neighbors. So long as you control transalpine Gaul, just leave the Gallics to their business and focus on Carthage and the Diadochi. Tribal major powers will rarely declare war on you and they’re trivial to deal with. Leave them for mid-late game when you can assimilate faster


cywang86

Make sure you use high Loyalty and decent Finesse characters as Governor. Conversion/Assimilation Policy after conquest. Prioritize Conversion if only <60% Pops are your religion. Harsh Treatment Policy when the majority province go Disloyal (<40) by dismissing/reassigning the same governor. (+0.20\~+0.36) High Wage + Corruption Reduction Law/National Idea + Free Hand on the Governors. Bribe and Befriend if you can affrod to. (+0.08\~+0.20) High Governor Loyalty >50 = Provincial Loyalty increase. (You can also use this combination on Office holders for higher Political Influence outputs) Provincial Loyalty Inventions like F.U.G. from Religious Invention and Petition of Minorities from Civic (+0.02 each) These should be enough to remove most of the early game provincial problems unless you have low Stability, high AE, and high WE. Once you've saved up the inventions and 4.7k, get Expanding Culture and Government Tradition GW up ASAP. Try not to expand into wrong culture/religion high Pop Provinces (Western Delta, Carthago, etc) without GW up. Integrating the local dominant culture like Macedonian, Roman, Punic, Bohairic, Armenian, and something Indian works too. You need them to unlock Military Tradition anyway.


kuehnchen7962

You drown them in rivers of their own blood.


MrPagan1517

I had a similar issue with my Seleukid game and thought I was going into a death spiral. Civil War would fix the issue if you can create a small one. Another more long term solution is replacing governors with loyal one who will run harsh treatment and build grand Temples and Theaters in cities as they give provinces loyalty and covert the more populated counties to your culture and religion make your empire more stable in the long run


BestFriendWatermelon

How are they so disloyal on 60+ stability??? Do you have capital surpluses of fish, olives, precious metals and dye? Have you set their province policy to harsh treatment? Have you got any unintegrated culture happiness bonuses from tech? Are your governors corrupt?


lambo6969

IMO they screwed up the loyalty of governors and pop in there last update and now that they won’t support the game anymore it’s screwed. Which is really dumb the fact that they still support eu4 which is a 10+ year old game yet imperator which has way more promise gets thrown into the dustbin


Kris839p

Eu4 is from 2014...


TyroneLeinster

So it's 7+ years, and more to his point it has gotten like a dozen DLCs and 33 patches. It has easily gotten a decade's worth of support, dunno why stating the literal release year was your main takeaway here.


Kris839p

I stated that because it is not a 10+ year old game, only 7+ years


TyroneLeinster

Its pedantic useless response. Thanks for contributing zero


Kris839p

Oh why you’re welcome!


fearlessmash117

I literally could not expand with how many revolts I was killing


sweatymanjunk

Not sure why your getting downvoted... Completely agree.


TyroneLeinster

100%. EU4 is my favorite game but it is past the point where it needs more work, and most of the recent patches have sent it sideways rather than making it outright better. If they put the effort into Imperator that they put into 1 or 2 of the earlier eu4 patches, the game would be great. Imperator is better now than EU4 was at the same stage, so it makes no sense that they'd abandon it.


Vini734

I usually kill them into submission.


awesomeo456

Slay them upon the field of battle sirrrrrrrrrrrr!!!!!


DerpityDerp45

Build courts in cities as well as tax offices. In the country sides, build Colonias. This will boost ur province loyalty and tone down your unrest


JibenLeet

You kill them? But seriously look at your govenours and change the ones who will have rebelling provinces, change to someone with 0 corruption. This will likely make the new govenour choose new policies to help combat rebelions and will make sure corruption aint the problem.


Chuj_Domana

\*Cough\* genocide \*cough\*


lambo6969

Sorry missed the mark by three years my argument still stands


Lord_Caesar100

Have other commanders move by AI.


Cyberus01

By stabbing them in the dick repeatedly


Blackmercury4ub

Language!


Rico_Dogiquez

not have 50 AE


Skellum

You've got several issues going on with your populations. 1. You probably have corrupt AF governors. Replace them as that contributes greatly to problems. 2. Buildings can allow you to improve your performance loyalty and there are several techs, those will help you. 3. Dont be afraid to use harsh treatment. It'll drive people out of the provinces leaving less people to be a problem while also driving loyalty back up.


princepjoshua

Try and proc a tiny civil war. Civil wars reset all province loyalty to 100


Falcon_Gray

You pay them off or fight them